Every great project starts with a conversation. Here’s what to know before we build your game together.
Talk to the studioTyrosine Studios develops custom games for clients, from focused playable prototypes to full game projects. We help define the scope, build gameplay systems, integrate visuals and audio, test the experience, and deliver the agreed game build.
Yes. You can start with an idea rather than a complete design document. Describe the experience you want players to have, your preferred platform, and a few reference games. We review the brief with you and turn it into a practical development scope.
Custom game development pricing depends on mechanics, art requirements, platforms, multiplayer features, and the amount of content. Our game builder provides an initial estimate from your selections. It is not a binding quote: we confirm the final scope, price, and deliverables with you before development begins.
The development timeline depends on the agreed scope. A focused prototype needs different work from a complete game with multiple levels or multiplayer. After reviewing your brief, we agree on a schedule and milestones with you before starting work.
We scope projects for Windows PC, mobile, and web browsers. Platform choice affects controls, performance, testing, and distribution requirements. Tell us your target devices in the game builder; platform support and any store submission work are confirmed in the project agreement.
Yes. A playable prototype can test a core mechanic, atmosphere, or gameplay loop before you commit to a larger production. We agree on what the prototype should demonstrate and what is outside its scope, then use the result to discuss the next development stage.
Yes. Multiplayer projects are scoped around player count, session structure, networked mechanics, and testing needs. Hosting and ongoing service costs are discussed separately where applicable, so the development estimate does not hide operational requirements.
You can discuss your project directly with the team through its conversation in your account. Conversations support text, images, video, and files. During development, the order page brings together messages, project updates, and progress so feedback stays attached to the right project.
Yes. Revision scope is agreed as part of your project. You can share feedback in your project conversation. If a request adds features or changes the original scope, we discuss its effect on price and timing with you before proceeding.
You receive the deliverables defined in your project agreement. That agreement specifies the game build, supported platforms, source-file access, and any third-party asset licences. Ownership, licensing, and handover details are confirmed before work begins rather than assumed from an estimate.
You can configure a game, see an estimated price, and contact the team about your brief. Online checkout is not available yet, and no payment is taken through this version of the website. We discuss the project and confirm the next steps with you before development starts.
Choose Start Your Game and describe your idea, genre, platforms, mechanics, visual style, and reference games. Review the estimate, then sign in to discuss the brief with the team. We review feasibility, confirm scope and deliverables, and agree on the development plan with you.
Looking for what we can build? Explore our development services or start your game brief.
Your idea. Our craft.
One game worth making.